Zhenxi Xu/许镇玺
04/06/1999
Software
Adobe: Photoshop, Illustrator, InDesign, Premiere Pro, Lightroom, After Effects, Aero
Modeling software: Rhino, SketchUp, Auto CAD
Language:
Chinese, English
Exploring materiality and spatial adaptability to shape human-centred, emotionally resonant environments.
I am a Melbourne-based interior designer currently completing a Master of Interior Design at RMIT. My work sits at the intersection of interior architecture, landscape, and media, exploring how material, light, and thresholds shape human experience. I design adaptive, sensory environments that are legible, warm, and future-ready—spaces that respond to people, site, and time.
My practice is research-led and people-centred. I begin with context mapping and conversation, then translate insights into material systems rather than fixed partitions—letting timber, stainless steel, felt, tile, and acoustic strategies articulate program and mood. I prototype through collage, physical models, iterative drawings, and AR/VR visualisation to test usability, flows, and atmosphere before committing to detail. Success, for me, is measured by everyday clarity: Can users navigate intuitively? Can a space flex between work and rest, private and shared, now and in the future?